Forum:Territory application/UL33g - Aurelia
- Please fill in the information below to make a territory request.
Territory ID and proposed name | |
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The Territory ID (from OpenGeofiction:Territories, e.g. AR123a) and proposed name of the country |
UL33g
Aurelia
Republic of Aurelia
Physical geography | |
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An overview of climate, topography and landscape of the country. It is advised to also create a sketch, you can add a link to this (hosted on imgur or similar) |
Most of the islands of Aurelia will have relatively flat terrain similar in height to islands like Singapore. The climate will be a typical tropical/equatorial climate with uniform temperatures, quite a lot of rain, and relatively high humidity. Physical geography of Aurelia will be similar to that of Malaysia and especially Singapore. General plan
Human geography | |
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A brief description of the territory demographics, economic development, land occupation, infrastructure and mapping style |
The population of Aurelia will be around three million, mostly on the largest island in the south, where the main city will be developed. Mostly there will be small towns and villages on the other islands, however there will be at least one large town/small city. There will also be one island as a nature reserve, probably one of the smallest. Aurelia will be very well economically developed, with a GDP per capita of between US$70,000 and US$100,000. The population will also be affluent with an average income of US$80,000 and over 20% of the population earning over US$100,000 per annum. Wealth inequality in Aurelia will be low, with under 1 percent of the population earning US$10,000 or less per year. The economy is mostly based around trade, intermediary trade, technology, and tourism. As a result of Aurelia's wealth and economy, the infrastructure will be some of the best in the world. The mapping style will be similar to Singapore, but it will also have a lot of influence of mapping style from England due to its history.
History & culture | |
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A brief description of the intended culture and language |
The island was discovered by the Ingerish and found to be mostly uninhabited. It became a colony but is now independent and is its own republic (the states/provinces are the individual islands, main island split into two). The population is mostly of Ingerish descent with other European ethnicities too. There is quite a lot of immigration however immigrants assimilate into the Aurelian culture so the population is overwhelmingly Ingerish-speaking.
Past mapping | |
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To support your request provide links to areas of OGF mapping which showcase your mapping skill. Mapping relevant to the requested theme & geography is especially useful | |
The {{coord}} template can optionally be used to link to the OGF map - it results in a nice formatted link. Or you can paste in a URL. |
Outline: shows the different areas which I have mapped myself in the Kaeleq Beach area. I completely created the city of Kaeleq Beach plus some other things, the name comes from the actual beach which was already there.
Username & date | |
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Sign and date the application by typing four tildes like this: ~~~~ |
Leotherocketman (talk) 10:21, 1 July 2024 (UTC)
Discussion | |
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Discussion for clarification & decision |
- Hello leotherocketman, thank you for your application. Your mapping activity so far is about adequate to apply for a private territory, so I'll go ahead with the application. My comments are as follows:
- Climate, colonial history and language conform with the East Uletha Concept for the sector. The Economic model is a little harder to justify (mind that your north-westerly neighbour of Khaiwoon is also a Singapore-equivalent, albeit with better land connection and would therefore be a strong competitor) but not completely unthinkable.
- More of a piece for thought than a strict requirement: regarding geography, note that unlike Singapore UL33g is far off the mainland and is part of an arch of islands. Island chains like this usually form from tectonic or volcanic activity. Also, if they were completely flat, they would be washed aways by the ocean storms quite quickly. Maybe consider thinking about some low mountain ranges or hills in at least some places of the main island, like Antigua or Pohnpei. They still have plenty of flat coastal areas for urban areas etc., and it could make for some nice contrasts to the urban areas. At the end of the day, this is up to you though.
- An even smaller detail: The road bridge that you indicate in your sketch would be around 100 km long and cross open water with likely oceanic depths. At the same time, the population of the smaller island would be in the 100,000's maximum, according to your plan. In my point of view, such a bridge would be at the edge of technologically possible in the real world, nevermind economically feasible; maybe hold off with this bridge a little until you are further along your mapping and see if the demand would actually be there.
- Especially if you follow the suggestions above, but also if you decide to stick to the concept of the flat island, I'll ask you to have a look at this resource if you havent already, and make another sketch for the island that is a little bit more detailed than the one you already provided. This would include hills/forests/reservoirs/ports/airport (Singapore has a lot of them) and also secondary roads. This is because, perhaps ironically, small territories require the most thorough planning. The plan is in no way authoritative for your future mapping - you will most certainly deviate from it as you go along and map. It's just a measure to encourage mappers to think about the macro planning for their territory in a little detail before starting to map and avoid future frustrations on your end - this is based on a few years of experience on my end watching new mappers start off :)
- Looking forward to your reply, all the best, Leowezy (talk) 18:00, 1 July 2024 (UTC
- Thank you for replying. I have updated my general plan to include some elevation: low mountains and hills on the islands. I deleted the bridge in my sketch and have updated to show where the ports and airports are on the map. Hope this is okay. Thank you. Leotherocketman (talk) 22:33, 1 July 2024 (UTC)
- Hello leotherocketman and Leowezy, I'm always glad to have new neighbours, however, I have to point out a few details that bothered me a little on the history. "The island was discovered by the Ingerish and found to be mostly uninhabited" does not agree with the regional cohesion, how would every area but the island be inhabitaded? The fact is that this is a quick fix, but then we have to question, why would most of the population be white/european? Does it make sense with the region? Same with economics, though I will forgive Leotherocketman since he is new, we have discussed a lot how not every territory can be well developted in economics. Another thing, name, Aurelia, coming from Gold + Ia, Golden Land, is there any reason why the territory cannot have a more elaborate name?
- Thank you Davieerr for your feedback on Aurelia. Could you suggest any other areas that might be better suited to it? TA005 is an island territory around the same size as UL33g and it says specifically on the Tarephia page that TA005 could be colonised. Obviously the physical geography is different but I could plan it. I'm looking for something that would be European specifically English speaking colonised, and preferably a small territory because it will be my first territory. Leotherocketman (talk) 03:28, 2 July 2024 (UTC)
- Some comments on Davieerr's remarks. I took leotherocketman's statement that the islands were "mostly Bold textuninhabited" at face value, meaning there would have been a native population prior to Ingerish colonialization, but of negligible size compared to the amount of incoming colonizers. According to the EUC, the region follows a "Colonial Tropical Islands, Carribean" theme. Therefore, a strong native influence on culture or people is not a necessary requirement. Regarding economics, I think I pointed out some of the limitations in making the island a 100% equivalent of Singapore in terms of economics, but I do believe an island of this size and in such a strategic position could indeed develop into an important trading hub and high-income economy - in fact, Singapore's history is also a tale of a very unlikely success story. That being said, if you want to have a further look around for other territories that might be of interest to you, feel free to do so. Just give me an indication in this application whether you would like to proceed with this territory (your updated sketch is good, thanks for that) or change your plans. Best, Leowezy (talk) 08:21, 2 July 2024 (UTC)
- Thank you Leowezy, I think I would like to proceed with this territory after reading your comments. Once it is approved can I just rename the relation to Aurelia and start mapping? Thank you for your help, Leotherocketman (talk) 09:40, 2 July 2024 (UTC)
- Just a note - be careful with the scale in your mapping, the OGF scale helper is a useful resource. And that bridge plan is a non-starter. Thanks/wangi (talk) 12:31, 2 July 2024 (UTC)
Territory application approved | |
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Territory granted. You can now start mapping. When editing the territory relation, make sure you edit the name of the relation, not the individual links that make up the boundary relation. Best, Leowezy (talk) 15:13, 2 July 2024 (UTC) | |
As you develop your territory, be sure to keep it realistic. Here are some resources you may find useful for starting out: Help:Portal, Help:Making realistic countries, Help:Making realistic cities and OpenGeofiction:Site policies |