User:Sweetykid/Sandbox/Arténie

From OpenGeofiction

Main goal

Map Arténie to at least a medium-detailed level (I want in fact each village and town highly detailed and also natural mapping well in place).

Map Artenia natural features to a medium-detailed minimum towards a high-detailed one. Artenia is an island so natural features will be simple: high points at the core of Mainland and Rochville islands with mountains and woods, high plains and little agricultural fields inland, coastal sands, scrubs and coastal rocks near the sea.

Guideline for the mapping

Villages and Towns

I've mapped on paper all Artenia villages and towns.

Towns are Fort-Fronton, Ikorodui, Le Crotet sur Mer and Maboville; other names are villages.

Anandohkloh (Anãdôklô)

Mapping 80% complete. Need more details to go to 100%.

Akpingokloh (Aπëgoklô)

Street layout complete.

Buildings, agricultural lands to map.

Flavol (Flavôl)

Street layout needs to be reworked a little bit.

Buildings, agricultural lands, little port and natural features to map.

Gargemer (Garʒemer)

Street layout complete.

Buildings, agricultural lands and little port to map.

Ikorodui and its hamlets (Ikôrôdui wa klôkãlis)

Street layout complete.

Buildings, agricultural lands, farmlands and natural features to map.

Le Crotet sur Mer

Street layout complete.

Buildings, agricultural lands, farmlands, little port and natural features to map.

Maboville

Street layout already complete.

Buildings, agricultural lands and a little port to map.

Natural features to rework a lot (the Mabo river needs to be narrower than it is actually).

Nzouékloh and its hamlets (Nzwéklô wa klôkãlis)

Street layout already complete.

Buildings, agricultural lands to map.

Natural features to rework a lot (the river needs to be narrower than it is actually).

Rochville

Rework 80% complete. Next step is to add residential buildings (pavillions and flats) and equipments.

I will also rework the other tiny island near Rochville (Ilôt Marginal).


Minor cities

Bréville

Bréville is the second largest city of Artenia.

Streets mapping needs to be adjusted near the ridge at the north of the city. I have to complete street names and after that I will add the buildings.

For public equipments: at least 1 school per neighborhood, 1 middle school per 2 neighborhoods (depending of the density) and 1 high school per 5 neighborhoods. 1 or 2 big universities (1 is located north of the city, the other will be south, near the sea). 1 police station per 5 neighborhoods, same thing for fire stations.

Transportation of Bréville: it will be a combination of tram and buses networks. I've drawn some tracks (rough sketch) , and will pursue it.

Bergate-Ville

It's the third largest city of Artenia.

A part of streets are added, the Ancient Village district street layout is completed, except the buildings.

For the modern part: I will be back on it and adjust street layouts. Bergate-Ville is a new town on Artenia's history so there will be mostly street grids (colonial style). I have to name the streets there, I will do it neighborhood by neighborhood.

A tram and bus network will be implemented in this town.

Torvilliers

Mapping of the 4th largest city is on its way. Street grids added at 90. Will be completed step by step and after that and street naming, I will add the transportation system (maybe a tram, or a bus network) and buildings of all sorts.

Capital city (Arténie-Ville)

Arténie-Ville's mapping is on its way.

Most of the population live between Artenia bay (Arténi Baia) and the Rocade R1 highway. Between R1 and the new R4 highway there will be small or medium neighborhoods and near the ridge of Mainland Artenia buildings will be like pavillions or small houses.

A regional metro system is being added to this Capital city. I will rework it in order to make it more realistic than it is (I plan to build 7 lines, in these lines I count the one going to the International Airport). Arténie-Ville is a megalopolis and concentrate nearly 4/5 of Artenia's population.

The 1st district (1ië Vlôdistriktli) rework is 85% complete. The Historic Mansion of Akodjo (Akojo Swa Istorinwã) is the central core of the Old Village.

The International Airport is mostly mapped, I have to make some adjustments to it in order to make it complete.


As from April 2024, I will define better Arténie-Ville's differents areas:

  • The Old Harbour (Batofièli Ãtènwã) and old Industrial Zone (Trãwlè Ëdustrinwã Ãtènwã), after their enlargment complete, will be converted into new commercial and touristic zones.
  • The Arténie-Ville New Harbour North (Arténi Batofièli Pôstènwã - Sèptè) will be farther north from the megalopolis (ideally not far from the R1 Rocade, near the M2 Métro station "Perrot - Arténie-Ville Sèptè" and will have some major roads going directly to it. The vacant area is now the New Industrial Zone.
  • The South Harbour will serve for ferries linking to Rochville Island primarly.
  • I need a refinery zone and like the New Harbour it will be farther from the city...need to figure out where to map it.
  • Poor neighborhoods will be north-east of the megalopolis.
  • Middle-class neighborhoods will be either sparse (outside R1 Rocade) and in the west of the megalopolis.
  • High-rise and rich neighborhoods will be at the center core of the city, with some outside the R4 Rocade in the west.
  • CBD is defined, I think about adding a second CBD district.

Addressing

I will adress this topic one step at a time once cities buildings and equipments are complete. More to come.